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"A seemingly ordinary shack within the woods, that hides an otherworldly secret..."
My entry into the Environment Concept Art category of The Game Art Community Discord's challenge, "A Hidden World".
"Situated high above the forest, the signalhouse allows the birds to spread their songs and messages far and wide."Created as a small challenge with the brief "Powered by Melody".
"The Owls looked to the stars, and made it their purpose to reach them. Long ago, it seems they succeeded."
My first foray into Environment Art, based on an original concept by Max Maury-Martineau and completed under the mentorship of Sophie Knowles. Huge thanks to both for their support and encouragement along the way!Original Concept
Max Maury-Martineau
Sophie Knowles
Character design exercise.
Concepts and sketches for Foques by TheVampiresManor (TVM)
Hand painted and game-ready character model made in Blender, based on a prior concept art project.
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Hello!
I'm Laurence Filer-Johns, I'm a multidisciplinary artist and designer with a love for bold colours and tactile textures.I am currently available for work, be it illustration, visual development, or 3D art. You can reach me at any of the platforms above, or using the contact form below:
A conceptual branding project. I designed playful and illustrative packaging for an imagined coffee brand, featuring an anteater mascot.
